﻿namespace UserInterface
{
	partial class TemplateEditor
	{
		/// <summary> 
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary> 
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Component Designer generated code

		/// <summary> 
		/// Required method for Designer support - do not modify 
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.components = new System.ComponentModel.Container();
			System.Windows.Forms.Label friendlyNameLabel;
			System.Windows.Forms.Label typeNameLabel;
			this.templateBindingSource = new System.Windows.Forms.BindingSource(this.components);
			this.friendlyNameTextBox = new System.Windows.Forms.TextBox();
			this.typeNameTextBox = new System.Windows.Forms.TextBox();
			this.panel1 = new System.Windows.Forms.Panel();
			this.splitter1 = new System.Windows.Forms.Splitter();
			this.propertyCollectionEditor1 = new UserInterface.PropertyCollectionEditor();
			this.baseGameThingEditor1 = new UserInterface.BaseGameThingEditor();
			friendlyNameLabel = new System.Windows.Forms.Label();
			typeNameLabel = new System.Windows.Forms.Label();
			((System.ComponentModel.ISupportInitialize)(this.templateBindingSource)).BeginInit();
			this.panel1.SuspendLayout();
			this.SuspendLayout();
			// 
			// templateBindingSource
			// 
			this.templateBindingSource.DataSource = typeof(BrainTechLLC.Template);
			// 
			// friendlyNameLabel
			// 
			friendlyNameLabel.AutoSize = true;
			friendlyNameLabel.Location = new System.Drawing.Point(3, 6);
			friendlyNameLabel.Name = "friendlyNameLabel";
			friendlyNameLabel.Size = new System.Drawing.Size(75, 12);
			friendlyNameLabel.TabIndex = 1;
			friendlyNameLabel.Text = "Friendly Name:";
			// 
			// friendlyNameTextBox
			// 
			this.friendlyNameTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.friendlyNameTextBox.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.templateBindingSource, "FriendlyName", true));
			this.friendlyNameTextBox.Location = new System.Drawing.Point(84, 3);
			this.friendlyNameTextBox.Name = "friendlyNameTextBox";
			this.friendlyNameTextBox.Size = new System.Drawing.Size(100, 19);
			this.friendlyNameTextBox.TabIndex = 2;
			// 
			// typeNameLabel
			// 
			typeNameLabel.AutoSize = true;
			typeNameLabel.Location = new System.Drawing.Point(190, 6);
			typeNameLabel.Name = "typeNameLabel";
			typeNameLabel.Size = new System.Drawing.Size(55, 12);
			typeNameLabel.TabIndex = 2;
			typeNameLabel.Text = "Type Name:";
			// 
			// typeNameTextBox
			// 
			this.typeNameTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.typeNameTextBox.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.templateBindingSource, "TypeName", true));
			this.typeNameTextBox.Location = new System.Drawing.Point(249, 3);
			this.typeNameTextBox.Name = "typeNameTextBox";
			this.typeNameTextBox.Size = new System.Drawing.Size(100, 19);
			this.typeNameTextBox.TabIndex = 3;
			// 
			// panel1
			// 
			this.panel1.Controls.Add(friendlyNameLabel);
			this.panel1.Controls.Add(typeNameLabel);
			this.panel1.Controls.Add(this.friendlyNameTextBox);
			this.panel1.Controls.Add(this.typeNameTextBox);
			this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
			this.panel1.Location = new System.Drawing.Point(0, 0);
			this.panel1.Name = "panel1";
			this.panel1.Size = new System.Drawing.Size(590, 24);
			this.panel1.TabIndex = 4;
			// 
			// splitter1
			// 
			this.splitter1.BackColor = System.Drawing.Color.Cyan;
			this.splitter1.Dock = System.Windows.Forms.DockStyle.Bottom;
			this.splitter1.Location = new System.Drawing.Point(0, 338);
			this.splitter1.Name = "splitter1";
			this.splitter1.Size = new System.Drawing.Size(590, 4);
			this.splitter1.TabIndex = 5;
			this.splitter1.TabStop = false;
			// 
			// propertyCollectionEditor1
			// 
			this.propertyCollectionEditor1.Dock = System.Windows.Forms.DockStyle.Bottom;
			this.propertyCollectionEditor1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.propertyCollectionEditor1.Location = new System.Drawing.Point(0, 342);
			this.propertyCollectionEditor1.Name = "propertyCollectionEditor1";
			this.propertyCollectionEditor1.PropList = null;
			this.propertyCollectionEditor1.Size = new System.Drawing.Size(590, 161);
			this.propertyCollectionEditor1.TabIndex = 6;
			// 
			// baseGameThingEditor1
			// 
			this.baseGameThingEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
			this.baseGameThingEditor1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.baseGameThingEditor1.Location = new System.Drawing.Point(0, 24);
			this.baseGameThingEditor1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.baseGameThingEditor1.Name = "baseGameThingEditor1";
			this.baseGameThingEditor1.Size = new System.Drawing.Size(590, 314);
			this.baseGameThingEditor1.TabIndex = 7;
			// 
			// TemplateEditor
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(5F, 12F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.Controls.Add(this.baseGameThingEditor1);
			this.Controls.Add(this.splitter1);
			this.Controls.Add(this.panel1);
			this.Controls.Add(this.propertyCollectionEditor1);
			this.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
			this.Name = "TemplateEditor";
			this.Size = new System.Drawing.Size(590, 503);
			((System.ComponentModel.ISupportInitialize)(this.templateBindingSource)).EndInit();
			this.panel1.ResumeLayout(false);
			this.panel1.PerformLayout();
			this.ResumeLayout(false);

		}

		#endregion

		private System.Windows.Forms.BindingSource templateBindingSource;
		private System.Windows.Forms.TextBox friendlyNameTextBox;
		private System.Windows.Forms.TextBox typeNameTextBox;
		private System.Windows.Forms.Panel panel1;
		private System.Windows.Forms.Splitter splitter1;
		private PropertyCollectionEditor propertyCollectionEditor1;
		private BaseGameThingEditor baseGameThingEditor1;
	}
}
